Post-Event Reminders and Next Event Registration

Thank you to all who came out to our most recent event! We hope you had as much fun as we did. Please don’t forget to:

  1. Submit a PEL
  2. Submit your BGA by June 30 2025

Zealot Event 11 will be held at Camp Denison August 22-24 2025. Currently, this will be a normal event. If we find that the August weather is exceptionally hot, we reserve the right to switch to Friday as RP only and start combat on Saturday.

Please register here. You must register by August 1 2025 so that we can plan for housing. Housing is more limited at Denison, so we need to know earlier, particularly if you are staying offsite or tenting.

Event 7 Registration

Thank you to everyone who came out to our July 27 one-day. We certainly enjoyed ourselves, and we hope you did too! Some reminders on post-event materials, as well as registration for Event 7!

The PEL form and BGA form are on this page.

PELs (post-event letters) aren’t required for CP, but they do help us get a sense of what you want to keep doing. You may submit a BGA if you attended the July 27 event–BGAs are due August 10.

Registration is open for Event 7! Please try to register ASAP. The start of the school year gets very busy for staff, and we’d like to have as much of August as possible to tailor plot to players.

Finally, if you missed it on our other social media, come check out our new game, Consequence!

Registration for April 13 2024 Open

Registration is open for the April 13 2024 one day at Camp Middlesex.

Join us and register here: Event 3, For the Family.

This is a full combat event. Read below for the in-game description of the event.

***

The Day of the Family

No day is met with as much pomp and controversy as the Day of the Family. Observed carefully by followers of the Brothers, Nepheris and Beodhen, the Day of the Family is a celebration of kinship but, more centrally, the Dynasty of Le’neris, Pel’Pyri, and their Descendants.

No Devout hold this day in closer esteem, of course, than those pious to Verine. The day is a time for togetherness and grand festivity–moreover, it is a day acknowledging the complicated duty family sometimes necessitates. Verine and her followers’ omnipresence at Day of the Family events has long wreathed the holiday with somewhat uneasy laurels.

It is said that, for the first time since the end of Blood War, Nepheris and Beodhen have agreed to hold a formal celebration of the Day of the Family at Gods Road. The reason for this return to festivity is unclear, though Nepheris apparently stated he was offered, “a gift unexpected and reclaimed from shadows” and, in recognition of the current cohort of Devout, has convinced his brother they ought once more sponsor observance–perhaps in direct opposition to or support of their Aunt, the Goddess Verine.

It is rumored that High Priestess Myr’naianesa, High Priestess of Nepheris and Mynair, has been asked to preside over the opening ceremony of such festivities. Recently, the High Priestess has been brokering peace with disaffected Mynaira off the north east coast of Circadia. Her current political leanings, undoubtedly strategic if unpredictable, are mostly unknown.

High Priest Cyriaque of Verine has already expressed his displeasure at her invitation. Casual onlookers divested from the longtime (one-sided) rivalry are eager to see if any fireworks might grace the presidings–Myr’naianesa is never one to shirk controversial overatures, and Cyriaque is never one to let an insult, however implicit, slide.

Slack Channel

A fairly minor announcement:

I very rarely use Discord but am on Slack all the time for work. I miss a lot of messages on Discord but appreciate that it gives people a forum space disconnected from this one.

We will continue to use Facebook and our website for major announcements, but I’ve created a Slack channel for our games. I’m going to keep the Discord channel open because there are some people who use it heavily, but I personally will be shifting over to Slack.

Come join if Slack is your thing! It takes a slight learning curve but is pretty simple.

Link will expire in 30 days:

https://join.slack.com/t/witchtowerslarps/shared_invite/zt-29fgxuhzr-~Pr389o9YnIT7T9VwcRg5A

Dates for 2024

We have dates for 2024!

Event 3/Spring 1 Day: April 13, 2024

$50 ticket, $20 meal plan, Camp Middlesex

This will be a one day event running from 1pm-late. The camp does have available overnight housing, but the only running water will be in the Monster Camp building, which will be available to PCs.


Event 4: May 3-5, 2024

$100 ticket, $35 meal plan, Camp Middlesex


Event 5: May 24-26, 2024

$100 ticket, $35 meal plan, Camp Middlesex


Event 6: September 27-29, 2024

$100 ticket, $35 meal plan, Camp Middlesex

Zealot Event 2 Registration

Hello everyone!

Thank you for a wonderful Event 1–and it’s already time for Event 2!

We really need to know who is coming so that we can plan sleeping arrangements.

The registration link is here:
https://forms.gle/mtgoPZSbdDRWdVJY7

Event 2 will occur at Camp Denison in Georgetown, MA. There are a few differences between Denison and Middlesex–namely, the sleeping space. Denison has in-cabin sleeping space for 30 individual PCs and tenting space for many more. Additionally, you need to provide your own bedding for Denison, as the campsite beds do not provide mattresses. (When we PC at Denison, we are generally fine bringing a foam mat and a sleeping bag.) The cabins themselves are very spacious and generally nicer than those at Middlesex–you can easily just bring a cot.

When you register, please indicate what sleeping arrangement you intend to do. Between cots, those planning on offsite sleeping, and tenting, we think we are able to accommodate every PC on site.

In order to play Event 2, you must register by November 1 2023. If you register and pay by October 25, you will have a free magic item draw at check-in.

More logistics below:

The event will run November 17-19 2023 at Camp Denison in Georgetown, MA. (84 Nelson St, Georgetown, MA 01833)
The event is $100 with the option of a $35 meal plan.
Check-in will be on Friday from 8:30pm-10:00pm. Out of Game opening is from 10:30pm-11pm. Game runs until roughly 3pm on Sunday. There will be a two hour dinner break from 7:30-9:30pm.
Compared to Middlesex, there is less space for PC food. There is one cabin in the sleeping area where PCs will have access to a refrigerator, a sink, and a microwave. PCs will need to provide their own cutlery and flatware if they are not on the meal plan.
The in-game explanation for the difference in campsites will be forthcoming later this week.

Meal Plan Menu

Brunch 11am
Baked beans, oatmeal, fruit, bread, cheese, coffee, and juice

Dinner 7:30
Beef stew, roasted vegetables, rice and beans, bread, salad

Snacks (late night and throughout the day)
Assorted desserts, crackers and cheese, fruit, beverages

Playtest Logistics

Hello players!

We’re gearing up for the playtest and wanted to give you a sense of what to expect.

Firstly, logistics:

August 12, 2pm-9:30pm, social space reserved for after the playtest.
Sturbridge Host Hotel and Conference Center
Sturbridge, MA

Please feel free to arrive/leave at any point during the event. We’ll have light refreshments and beverages, but you’ll be on your own for dinner. (The area has a lot of good nearby restaurants, and the in-hotel restaurant is usually open. You’re of course more than welcome to bring your own food, but there are no accessible microwaves/fridges.)

The event is divided into three parts: out-of-game discussion, in-game playtest, and character consultations throughout the day.

Costuming
Costuming is as you feel comfortable! Staff will be fully costumed for the in-game portion. “Renfaire lite” is perfectly ok! We don’t expect people to have fully formed characters, let alone costumes. If you don’t have a costume, we suggest a minimum of NPC blacks to build immersion, but this isn’t a hard and fast rule.

Tavern
The PC “tavern” area will be divided into two spaces. An in-game space and an out-of-game space for talk and character consultations. We’ll have a copy or two of the rules for perusal. (We won’t be making any edits until after the playtest.)

Theme
The playtest takes place during pivotal battles during the Blood War. These aren’t the major moments, such as the fall of Hyrnedhna, but instead important turning points in the war. While the war has an outcome, PC actions will shape the nuances!
Read about the Blood War here:
https://zealotlarp.com/lore-and-mythology/the-blood-war/

Your character may have strong feelings about the Blood War, but, for the purpose of the playtest, all players are on the side of Beodhen against T’rer and Hyrnedhna. If this is not how your character might act, you should feel free to be conflicted. Roleplay as is fun for you, but remember that this decision is a pragmatic one for playtest purposes!

In particular, we will be emphasizing how the current High Priests came into power through action in the Blood War. This will give you a good sense of the themes of the game from a lower political level.

A refresher on political structure:
https://zealotlarp.com/2023/07/24/circadian-political-structures-in-detail/

As you know, you have the option of playing either your intended PC or a prewritten character. If you are playing your PC, you will experience the event as a vision and will retain the knowledge in the game world. If you are playing a prewritten PC, you are a canonical part of the history. If you like, you may build these prewritten characters into your own history for game. Roleplay as is fun for you.

You can still register at this link:
https://forms.gle/JzXVcyM9KFMC7M2VA

The schedule is below.

See you soon!
Zoe, Scott, Michael, Crystal, Cardin, and Ezra


Out-of-Game Playtest

2-3:30pm, Game Philosophy and Discussion
American Grille/PC Tavern

In-Game Playtest
Note: The designation of the Gods refers to the general themes of the encounters, not the appearance of the Gods themselves.

3:30pm-4:30pm, Beodhen and Nepheris
Brazen Paladin of Beodhen and daughter of the esteemed Lionhardt family, Petra Lionhardt leads Beodhen’s army on an important mission. While the God Nepheris has proclaimed his own neutrality, he has nevertheless supplied his brother Beodhen with ample supply routes. In order to buoy wartime supply lines, Beodhen’s followers, led by Petra, must establish emergency silos along the routes. They are sure to encounter belligerent forces from T’rer’s followers and the Hyrnedhnai.

4:30pm-5:30pm Steramestei and Kasamei
War has taken its toll on the populace, and Kasamei and her followers have found themselves overwhelmed with shepherding the dead to their final rest. Indeed, in addition to her High Priest Cyrus Aspera, Kasamei has welcomed his younger brought Milot Aspera as a secondary High Priest.

However, taking pause from their normal work, High Priests Cyrus and Milot are performing work on behalf both Steramestei and Kasamei. Followers of Steramestei have been besieged by disturbing visions, and they need assistance from the Seers of Kasamei to make sense of such things.

5:30pm-6:30pm The Abyss
Up and coming Paladin of Steramestei, Duncan of Fairchild, comes to lead interested parties towards what he believes is an Abyssal Scar. Heinous Corrupted forces are spewing forth from it, and Duncan–momentarily removing himself from the Blood War proper–wants to assuage it before it harms the nearby towns and villages.

6:30-7:30pm Mynair and Hyrnedhna
High Priestess of the dead Goddess Mynair, Myr’naianesa, reluctantly joins to fray to protect the Mynaira: the Hyrnedhnai have began establishing forts closer and closer to the coastline, threatening the Mynaira in hiding. Using what little of Mynair’s magic remaining, Myr’naianesa has agreed to deliver one final flood. It will surely be a horrific battle: Hyrnedhna’s High Priest Amik–destroyer of Fairchild–marches chief among the ranks.

7:30pm-8:30pm Verine, Opix, and T’rer
The time has come for the most dangerous assault against T’rer’s elite forces. This is a decisive battle and will surely be deadly for all sides. As anticipation mounts, however, Verine has quietly entered the fray: while Beodhen’s armies launch an assault against T’rer, Verine has a special task for her followers–something she’s assured will win the war, even if the battle is lost. She has sent her favored Paladin, Cyriaque Beausejour, to rally followers on her behalf.

8:30pm-9:30pm Gu’labir and T’Zyri
With the fate of the battle against T’rer’s elite decided, there is one more (surprising) matter of business: T’Zyri has sent a Worship Leader, Sympathy, to request the aid of Beodhen’s allies–including her own followers. She has also requested the favor of Gu’labir’s chosen–an odd choice for the Goddess currently committed to becoming a reigning Pantheon member. Sympathy has assured that, while a matter of ritual, it will likely be dangerous and perhaps even…unseemly.

You are not expected to participate in every mod, though no one will be turned away. We do encourage you to attend the ones that most interest you! Please anticipate time to roleplay in-between encounters–much of the “lore” will come out through conversation with staff and other players. (Particularly prewritten characters! You’re playing important members of the war effort.)

Character consultations will occur throughout the day.

We’re very, very excited!

Character Histories and Announcements

We’ve been a little quiet, but we have some news.

Character Histories

Firstly, we are now accepting character histories. You will find the Character History Form here. I have also posted it on the Rules and Event Logistics page.

You should submit your history to zealot.larp@gmail.com. Once your history is approved, you will receive 2 CP.

Playtest and 0 CP Skill

As a reminder, we have our playtest/fundraiser on August 12, 2023, from 2pm-9:30pm at the Sturbridge Host Hotel and Conference Center in Sturbridge, MA.

You can register and learn more here.

If you register and pay for the playtest by July 21st, 2023, we will provide you with a 0 CP skill unique to your character once we receive your history (before or after the playtest–we realize some of you are seeking player consultations at the playtest).

There is an exception. We have a small group of players who attend from locations multiple states away (Ohio, Virginia, Pennsylvania etc.). Since we realize that a one day may not be feasible for those outside the New England area, we are offering the 0 CP skill even if you cannot attend the playtest. You will just need to register and pay for the first event by the stated date (1 month after registration opens). We would like to offer this as thanks for your commitment to traveling so far for our games.

Magic Items and Registration

Going forward, we will be offering incentives for early registration and payment for events.

If you register and pay for an event within 1 month of registration opening, you will receive a unique magic item that will last the duration of the upcoming event. (This means that, for the first event, registration opens August 1 and you would need to register and pay by September 1.) As more sites require down-payment, we hope this encourages folks to register and pay early!